Day 7 (1st day of Celebrating)
| Send Scores Challenge |
Difficult As Fulfilling Jhudora’s Quest
Send your score in seventy-five different qualifying Flash games. |
| Game Challenge |
Berry Impressive!
Round up those berries and roll to a score of 366 125 on Turmac Roll. |
| Random Challenge |
Three’s the key
Play three qualifying Flash games that are on your favourites list. |
| Secret Game Challenge |
Ready, Aim, Fire!
As a tribute to Neopia’s 10th anniversary, an old favourite has returned! Get a score of at least 25 on Ultimate Bullseye.
Note, this challenge appears to be glitched. You can complete it, but when you try to collect your prize, you’ll get nothing although it will say then that you have collected your prize. So it’s best to not collect the prize today and only complete the challenge.
The challenge has been fixed! Anyone who tried to claim earlier and recieved nothing can reclaim the prize, just refresh your challenge page. However there appears to be a glitch preventing some people from playing this game. The neoboards suggest it is any account owned by someone 12 years old or younger.
Everything works fine now for everyone. |
| Theme Challenge |
The Sky’s The Limit
AAA says, “Your chance to soar has finally arrived. Will you make the most of it, or crash and burn?”
Score 250 in Flycatcher
Score 1000 in Spacerocked
Score 100 in Cooty Wars
Score 125 in Faerie Cloud Racers
Score 175 in Magax Destroyer IIr |
- Pasqui
Others their Hints
- Hint from jennylynnburger for Ghost Bopper:
The best hint I can give for Ghost Bopper, when you get to level two and, if you’re not using a lap top, physically turn your keyboard sideways.
Pasqui’s Hints
- You should finish at least the first level and probably also the second level of Freaky Factory, to get to 200 points. In the first level you can’t do much wrong. Your waste meter is still empty and you have more than enough time. Just make sure you get the Blue Blobs in the blue vat, the Red Blobs in the red vat, and the Yellow Blobs in the yellow vat, without wasting much. If a Blob goes too fast to click, then don’t bother clicking it, and wait for the next one of that colour.
There are 4 main sizes of Blobs. The smallest one is good for 1/8 of the vat, the next one in size is good for 2/8 of the vat, then there’s one that will fill 3/8 of the vat, and the biggest one will fill 5/8 of the vat. Knowing this can help you not wasting too much. There is also a supersize blob that rarely appears. Leave that one alone, it will completely fill your vat, yes, but waste a lot too!
Also make sure to click the Grundo Thief whenever it appears, or it will steal the toys you make. And the mutated Blobs can help you, especially the Soap Blob (to reduce the waste meter) and the Angel Blob (which fully fills any vat it gets in).
In Meepit vs. Feepit, you can get to 200 points pretty fast. Just make sure you keep using the combo X Z X Z to hit the Meepit, and it will be no problem.
- Ready to Roll can be a tough game, but to score 75 points only requires to play the first level. If you don’t lose any lives, then each star is worth 10 points. When you do lose a life, the next stars you collect will be worth 9 points, and after losing another life, they will be worth 8 points, etc… Finishing the first level is worth 100 points though, no matter what. So you only have to avoid the pointy obstacles and reach the finish to have certainly enough points, or else collect all the stars you can.
- These days, almost everyone know what Sudokus are. Roodoku is about exactly the same, except that often there are multiple solutions, making it actually impossibly to finish them without guessing.
If you don’t know how to play a Sudoku/Roodoku, then I do suggest to play the practice game first. Everything is explained there, visually. If logic puzzles are simply not your thing and you really can’t get to 200… then I’m afraid I can’t help you much more. Too bad there isn’t such a thing as a Sudoku Solver on the internet, right?
- To get to 100 points in Ugga Smash, you just have to hit the other cars as much as you can in the first level. Your life won’t drop fast yet, and for each plus hit you make, you get 5 points. If a Shield appears, then certainly try to get that one, it will make you invulnerable for a while.
You will have to finish the first 5 levels of Extreme Herder to get to 55 points. The best way to finish a level is to first get the Petpets on the left to safety, as those are the closest to Balthazar. And when you’re holding the last Petpet in the level, Balthazar will automatically move towards the top-left corner or to the top of the screen. That’s the moment to move to the left gate of the paddock and drop the last Petpet there. This way you automatically start on the left the next level, and can immediately put the Petpets there to safety.
- Pasqui
Day 6 (30th day of Storing)
| Send Scores Challenge |
Rigourous As Trying To Fill An Entire Stamp Album Page
Send your score in sixty different qualifying Flash games. |
| Game Challenge |
Vat’s The Idea!
Fill the vats with Kreludite while scoring 200 on Freaky Factory.
…or…
Get On The List
Manage your list and get a score of 150 on Walmart’s Make Your List. |
| Random Challenge |
A Perfect Ten
Send feedback with a score of ten (best) for any qualifying Flash game. |
| Secret Game Challenge |
Make Your Move!
Take on your Meepit foes and rack up a score of 250 in Meepit vs. Feepit. |
| Theme Challenge |
Keep Your Feet On The Ground
AAA says, “In times like these, it’s important for you to stay grounded…”
Score 75 in Ready to Roll
Score 200 in Roodoku
Score 100 in Ugga Smash
Score 55 in Extreme Herder |
- Pasqui
Pasqui’s Hints
- If you really don’t have much time, but you do want to finish at least the Send Scores Challenges already before you have to play too many games on Monday to finish everything, then you still can play very quick games and only score the minimal of points. Even a score of only 1 point will count!

- Personally I think it’s easier to get to 125 in Super Hasee Bounce by playing it on Regular rather than on Hard. Each level, the letters are worth 6 points and any doughnuts you come by are worth 10 points. Unless you catch a multiplier before catching a letter of a doughnut, then they’re worth 2 to 5 times as much.
So to get to 125, you need to play about 3 to 5 levels on Regular mode. And you have 6 lives to achieve this. Just make sure the two Hasees keep bouncing on the seesaw and you’ll catch all the letters in time to advance to the next level.
- Finishing the first level of Evil Fuzzles From Beyond The Stars could be enough to reach 150 points, but most often isn’t. But finishing the 2nd level should be enough. The main trick is to not miss and only collecting the multiplier bonus after shooting at least 10 Evil Fuzzles. Then the multiplier bonus is worth x3 rather than x2. In the first level you can shoot only about 30 Evil Fuzzles, so I suggest to collect the bonus before reaching 25 to be certain you still have it. If you miss even only once though, the bonus multiplier disappears, so if you’re terrified you will lose it before shooting at least 10 Evil Fuzzles, then you can collect it every 2 or 4 Evil Fuzzles to still get a bonus.
After finishing the first level, you certainly need to upgrade the Mega Gun, so you can still kill all the Evil Fuzzle in one go. If you have any virtucreds left, then use them on the hull and next on the shield. This should be enough to survive the 2nd level, and then you should have above 150 points.
- Getting to 250 points in Crisis Courier shouldn’t be a problem at all. Finishing the first level should get you at least that much already, and you don’t even have to collect everything. Just make sure you collect at least a few bags of gold and that you change from the Fire to the Snow Yooyu and back in time, and you’ll have 250 points in no time.
- I don’t really have any hints for Bumble Beams, but you can check our Bumble Beams page for some links to Neopian Times guides.
- In Lost In Space Fungus, getting to 75 points should be really easy. You don’t even have to finish the first level! You have 10 lives to solely play the first level, and gather everything in it. Each time you collect a bag of NP you’ll get 25 points, and each star you collect is worth 10 points. If you do rather get to 75 points faster, then you only need to finish the first and maybe also the second level.
The best hint I can give for Warf Rescue Team is to not go for any bonus points by just powering up enough to get on top of the previous Warf. Just play for sure and fully power up to let the Warf fly as high as it can to get on top of the previous one. You do need to aim enough to make sure it gets on top of the previous Warf and not fly next to it so it falls on the ground. You have enough time to miss one, even two Kadoaties, so if you want to play safe then stack the Warfs on top of each other in a pretty much vertical line and only go for the Kadoaties on one side of the tree.
- Pasqui
Day 5 (29th day of Storing)
| Send Scores Challenge |
Formidable As The Goal Of Hatching A Draik Egg
Send your score in fourty-five different qualifying Flash games. |
| Game Challenge |
A Towering Achievement
Help Jimmi and Woogy bounce all the way to a score of 125 on Super Hasee Bounce. |
| Random Challenge |
Set Your Sights On The Best
View the High Score list of twenty different games.
Again, at the moment this challenge isn’t working to anyone. Again, this challenge is now working. If you have already viewed 20 tables before the glitch was fixed, you will need to view another 20 to achieve this. |
| Secret Game Challenge |
Station-ary Target
Protect the Space Station by scoring 150 on Evil Fuzzles From Beyond The Stars. |
| Theme Challenge |
Get Up To Speed
AAA says, “You’d better be on your toes if you wanna have a shot at competing with me!”
Score 250 in Crisis Courier
Score 80 in Bumble Beams
Score 75 in Lost in Space Fungus
Score 80 in Warf Rescue Team |
- Pasqui
Pasqui’s Hints
- Some people have had trouble finishing the 1st Random Challenge. The “Finished In A Flash” challenge, where you had to rate a game. What you actually have to do is rate the difficulty of a game, not actually rating the game. You can find the difficult bar on top of each game.
- If you’re still looking for a word to search for the 3rd Random Challenge, the “Many Happy Returns” challenge, then try searching for “luck”, “faerie”, “sloth”, or “meridell”. There are many more words that will give you at least 5 results, but there’s no need to post them all.
- In Ice Cream Machine there are multiple power-ups you can get. Not all are good ones though, in fact, only a few ones are worth getting. Personally I only ever get the Extra Life and the Smaller power-ups. The Slow power-up might seem to be a good one, but it doesn’t work properly and can just make things go faster all of a sudden. Also, whenever you get one of the Extra Point scoops (Fish Ice or Ice Scoop with a Cherry), you’ll lose the effect of any power-up you collected.
When you start playing, at the start screen of the first level you should type “strawberryvanillachocolate” to get an extra life. (You should do it then as you are not busy avoiding scoops at that moment.)
Getting 500 points in Snowmuncher only requires to play the first level. If you can beat it, you certainly scored enough already. And with three lives that shouldn’t be hard. Just try to collect every single gem you see, and also the Bloat-B-Gone potions to not lose your lives too fast. If you’re not gonna make it in time to a Bloat-B-Gone potion, you can also use the “buuuurrrrrrrrp” code (four U’s, eight R’s) to reduce your bloat-meter by 50%.
- Frankly I don’t have any hints for both Mop’n'Bop and Tubular Kiko Racing. If you do have trouble reaching the scores required for these two games, you can always check our Mop’n'Bop page and Tubular Kiko Racing page for a user-submitted guide and some links to Neopian Times guides.
- Scoring 150 in Jubble Bubble shouldn’t be much trouble. The game is quite slow this early, and only by the time you’re reaching 200 to 500 points the game starts to speed up. Just make sure you catch ALL the JubJubs (and if possible also the Shells and the Treasure Chests), and you’ll be at 150 in no time. If you do need help, there’s a big guide on our Jubble Bubble page.
- Mutant Graveyard of Doom II is a fairly new game, so there won’t be many guides around yet. I do suggest to NOT collect the Spooky Neggs, as they will reduce your light a bit. It may also be advisable to not collect the Strawberry Gummy Rats, as they slow you down. Beating an enemy by letting a plain tombstone fall on them gives you a few extra points.
In Carnival of Terror, getting to 250 might be a bit of a problem. Especially if you’re not getting enough extra ammo in time, or if time runs out too fast. My suggestion is to mainly shoot the arms and the inner bodies, as those are worth the most points. Save your ammunition by not hitting too many other body parts, but don’t save your ammo too long. If you notice your time is running out and you’re not at 250 yet, then just shoot everything you can. If you rather try your luck, then you can stick to limited shooting and hope a clock will appear soon, or/and an ammunition crate.
- Scoring 100 points in Edna’s Shadow takes only a little bit of playing time. If you’re fast enough you can do it solely by finishing level 1. And since there are no monsters yet in level 1, you should be able to finish it fast. You only need to collect everything in the level and go to the cauldron.
- I cannot think of many hints for the games Ghost Bopper, Korbats Lab, and Feed Florg. If you do need help for these games, you can always check out some guides on their pages here on nBn: Ghost Bopper - Korbats Lab - Feed Florg
- Pasqui
Day 4 (28th day of Storing)
| Send Scores Challenge |
Ambitious As Wanting To Paint Your Neopet Royal
Send your score in thirty different qualifying Flash games. |
| Game Challenge |
A Rather Grave Situation
Travel through the tombs and post a score of 100 on Mutant Graveyard of Doom II. |
| Random Challenge |
Think Hard, Now…
Rate the difficulty of one qualifying Flash game.
At the moment this challenge isn’t working to anyone. The challenge is now working. To achieve it, you must rate the difficulty of a game as 10. “Think hard“, indeed! |
| Secret Game Challenge |
Tomb For Improvement
Lay those Ghost Petpets to rest and earn a score of 75 on Ghost Bopper. |
| Theme Challenge |
Dark Times Ahead
AAA says, “Are you afraid of the dark? Here’s one way to prove that you’re not!”
Score 250 in Carnival of Terror
Score 100 in Edna’s Shadow
Score 350 in Korbat’s Lab
Score 60 in Feed Florg |
- Pasqui
Day 3 (27th day of Storing)
| Send Scores Challenge |
Demanding As Completing A Secret Laboratory Map
Send your score in fifteen different qualifying Flash games. |
| Game Challenge |
Don’t Get Scooped!
Dodge the ice cream scoops and earn a score of 1500 on Ice Cream Machine. |
| Random Challenge |
Many Happy Returns
In game room search, enter a search term that gives at least 5 results. |
| Secret Game Challenge |
Break The Ice
Guide Dieter past the Snow Wurms on the way to a score of 500 on Snowmuncher. |
| Theme Challenge |
Test The Waters
AAA says, “This is your chance to show off your gaming skills and really make a splash!”
Score 150 in Mop’n'Bop
Score 50 in Tubular Kiko Racing
Score 150 in Jubble Bubble |
- Pasqui
Pasqui’s Hints
Everyday I’ll try to help you all at beating AAA at his challenges. Here are my hints for the 25th and the 26th:
- If you’re in no hurry at beating AAA at all the challenges, you can wait to play certain games for some challenges to a later date, as they will also count then for the “Send Scores Challenge”. This is especially a good thing for those who are limited on time, so they don’t have to play more games than needed. Just make sure to play all your games before the Games Master Challenge is over!
- The levels in Wingoball never change, so if you’re not making it to 170 points in one go, just keep on trying and remember how you beat the levels. If you can finish a level in one go, you’ll get bonus points, getting you faster to 170 points!
If you do need help at how to beat each level, check our Wingoball page for a guide.
- Turn off the music and animations in Kiko Match II. This will make the cards flip faster, which lets you finish faster and you’ll have more time points each time. You’ll be at 75 points in no time. Use the code “ineedmoretime” to get a 15 seconds bonus, which can be an extra 15 points when finishing fast.
- There’s no time limit in Faerie Bubbles, so take your time to check if you’re shooting to the right direction. It’s every 5 shots that the ceiling will drop, so it’s a lot better to take your time and looking where to shoot, than to rapidly shoot with the ceiling dropping fast. You can check our Faerie Bubbles page for a guide and all the codes you can use. Especially the code “bubbles” can be very helpful.
- In Mynci Beach Volleyball you need to score at least 5 goals in the first match to get at least 25 points. If you lose you get 5 points per goals and it’s game over, if you win you will get at least 70 points which is more than enough. Several Neopian Times guides for this game are linked to on our Mynci Beach Volleyball page.

- If you’re no good at Meerca Chase, then I suggest to play Classic Mode on Normal or Hard. If you play on Normal, you will need at most 20 Neggs to reach 100 points. If you play on Hard, then you will need only 13 Neggs at most to reach 100 points. You can also play on Easy, but then you will already need at most 34 Neggs to reach 100 points, and by then there can be a lot of Red Neggs making it harder.
If you can’t reach 100 points no matter what, and you have more than enough time to keep on trying, then just keep playing Classic mode over and over again on Easy, until you see a Fish Negg. That one is worth 150 points!
- My trick in Chia Bomber is staying at the low left corner and placing 3 mines (using the M-button) around you at each crosspoint surrounding you: one at the right of you, one above you, and one diagonal of you. Each time a Chia Bomber is heading your way you can shoot it, and if you’re too late the mine will kill it. If a Chia Bomber hits a mine you should replace it though, and note that you have only 5 mines each level. Also don’t forget to use the “geoffrey” code to get an extra life.
- If you hit the volcanic rocks precisely in Magma Blaster, you will get 4 points, while if you only hit the edges you will get only 2 points. In the first level there are only 2 different rocks, so switching between the two lasers and hitting shouldn’t be that difficult yet.
- Use the code “glubgar” in Volcano Run II to get an extra life. You can use this extra life then to collect even more gems. Each gem is worth 10 points (or 20 if a red one), so if you can collect 5 with each life you’ll already reach 200 points. The longest distance you reached with your lives is also added to the point total.
I hope these hints help at least a few of you who are having troubles. And if anyone else has any hints, feel free to post them in the comments section!
- Pasqui
Day 2 (26th day of Storing)
| Send Scores Challenge |
Challenging As Buying One Of Each Codestone
Send your score in five different qualifying Flash games. |
| Game Challenge |
Red Means Stop
Gather up the Neggs (except red ones) while scoring 100 at Meerca Chase.
You have been awarded a Key Quest token for completing this challenge!
Your new AAA token can be found in the Key Quest Collector’s Case. To visit your Key Quest Collector’s Case, go here. Then click on the category labeled "Special" to the left of the case to view your new token. |
| Random Challenge |
Three Of A Kind
Add three qualifying Flash games to your favourites. |
| Secret Game Challenge |
Bombs Away!
Blast those invaders till you’ve reached a score of 200 on Chia Bomber 2. |
| Theme Challenge |
In The Hot Seat
AAA says, "It’s time to show that you can stand the heat when things get too hot to handle."
Score 60 in Magma Blaster
Score 200 in Volcano Run II
Score 400 in Destruct-O-Match III |
- Megg
Day 1 (25th day of Storing)
| Send Scores Challenge |
Easy As Creating A Bottled Sand Gallery
Send your score in one qualifying Flash game. |
| Game Challenge |
Far From Gnome
Rack up a score of 170 by avoiding the gnomes as you play Wingoball.
…or…
Get The Drop…
Roust those Rabbids for a score of 1000 on Capri Sun’s Rabbid Droppings. |
| Random Challenge |
Finished In A Flash
Rate one qualifying Flash game. |
| Secret Game Challenge |
Anyone Got A Match?
Flip your way to a score of 75 on Kiko Match II. |
| Theme Challenge |
Rise And Shine!
AAA says, "Can you prove that you’re as brilliant as me when it comes to mastering games?"
Score 250 in Faerie Bubbles
Score 25 in Mynci Beach Volleyball |
- Megg
Hello and welcome to nBn’s coverage for the 2008 Games Master Challenge. This will be the first time we’re covering the Challenge and we’re very excited to do so.
Make sure you comment on what’s going on. If you have any hints or tips for games, post them! How well do you think you’re going to do against AAA? He’s a tricky little guy so don’t be too confident. We’d love to hear your feedback so get cracking, post a comment today. Comments are moderated so there will be a delay in the time you post your comment until it’s live. Thanks for your understanding in this matter.
Take a squizz at what we’ve got on offer - there’s some banners you can take for your user lookup, pet page or site. Or look back at what games were featured in last year’s Games Master Challenge.
Thanks for supporting nBn, we appreciate it.
- Megg